Syntax Error: The Neuroscience of Fear
SE caps off with the traditional seasonal salute to horror, this year framed via an article that melds aspects of neuroscience with survival horror design.
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Syntax Error season 3
SE caps off with the traditional seasonal salute to horror, this year framed via an article that melds aspects of neuroscience with survival horror design.
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SE attempts to debate the nuances of writing a game story from the perspective of the bad guys, framed through an interview via Rock Paper Shotgun with the narrative designer of recent CRPG, Tyranny.
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SE jumps back into its genre coverage this season, this time around focusing on platformers with a few puzzler-related elements thrown in.
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SE looks at the intriguing data contained in an analysis of a recent survey regarding the effect playing video games may have on cultural and intellectual propensities. And then proceeds to go mad discussing the results.
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SE sets out to simply salute 3rd Person Action/Adventure games, but in true style ends up submerged in interesting subdivisions within the genre and possible future spinoff topics.
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SE sits down to look at the dichotomy between a game’s story and its mechanics, framed through an article by Thomas Grip, and how best to utilize/reconcile the two into a coherent experience.
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Syntax Error covers E3 2017, in their own way.
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SE sits down with the two-person team of Jeremie Duval and Corey Selover, developers at HappyRock Studios, to discuss their recently completed game Zorbit’s Obits, as well as the overall process of its creation and release.
Buy the game at: http://www.zorbitsorbits.com/
http://gamejolt.com/games/zorbitsorbits/248021
https://cg923.itch.io/zorbits-orbits
follow on Twitter:
Jeremie @JeremieDuval
Corey @CoreySelover
Check out some more of Jeremie’s art at: jeremieart.tumblr.com
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SE plays some recently released VR items and products, specifically for the Samsung Galaxy 8 Oculus Rift/Gear package, and then offer our impressions on its performance.
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